GDC – For Professionals Only
The Game Developers Conference, also known as GDC for short, is the largest annual gathering for professional video game developers produced by UBM TechWeb Game game development software Network, a division of UBM TechWeb, LLC.
Touted as the world’s largest professional-only game industry event, GDC has showcased essential forums that focus on learning, inspiration, and networking of the creators of computer, console, handheld, mobile, and online games.
The event has been known to have attracted over 18,000 attendees, and has been considered the primary forum where programmers, artists, producers, game designers, audio professionals, business decision-makers and others involved in the development of interactive games gather to exchange ideas and discuss possible improvements and developments in the industry.
The GDC was initially focused on the computer game industry, but now the industry has begun to diversify to the point that it now includes a number of other platforms such as dedicated console games, handheld devices, cell phones, and online games. Even today, the GDC continues to define market innovations and future vision, providing insight into the future of gaming.
“Learn, Network, Inspire,” is a recurrent theme that the GDC want to impress to each of its participants.
The GDC has always been presented in San Francisco during the spring of every year. But nowadays GDC conferences are held simultaneously around the world through GDC Austin, GDC Canada, GDC China, GDC Europe, and of course GDC San Francisco.
The conference highlights a series of interactive events which includes, but is not limited, the following:
a. GDC Expo
The GDC Expo has been an avenue wherein most companies are able to demonstrate the innovative tools developers use to create their games that are released or will be released in stores shelves in the near future.
b. Learning Activities
The GDC also features learning activities that includes a variety of tutorials, some lectures, and roundtables discussion by industry professionals on game-related topics, which can cover a wide range of subjects including: programming, design, audio, production, business and management, and the visual arts.
c. Independent Games Festival
Independent Games Festival is managed and developed by GDC’s organizer, UBM TechWeb. The organizers believe that the independent game development community plays an important role in supplying fresh game ideas and concepts, while being able to disseminate them throughout the larger community of developers. It is through this that the Independent Games Festival was conceptualized.
First launched in 1999, Independent Games Festival is the first and largest competition for independent games. Independent Games Festival serves to encourage and reward innovation in independent games. It highlights the innovative achievements of developers ranging in size, from individuals building PC titles to studio teams creating console downloadable titles.